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Canceled: Engines of VR: Unity

Out of an abundance of caution and in following the recommendations of President Crawford, Governor DeWine, and state public health officials to minimize non-essential group gatherings, Engines of VR: Unity has been canceled. We sincerely appreciate your understanding as we take steps to ensure the continued wellbeing of all our Miami community.

By Steve GuynupData and Immersive Technologies Specialist
March 12 at 5-6:30pm
Take the first step in exploring the game engines that drive VR. The art, programming and media understanding needed to create good VR work is daunting. This hour and a half long workshop will demystify the process. Starting with an overview, we will offer tips, resources, and thoughts on common missteps made by new developers. In the second half, we get hands on with the Unity game engine.  You will learn about the Unity interface, importing 3D models, and do a little coding in Simplest Saber, a Beat Saber-like game created for this workshop.

Limited seating, please register

Thursday, March 12 at 5:00pm to 6:30am

King Library, 303
151 S. Campus Ave., Oxford, OH 45056

Event Type

Information Sessions

Events by Audience

Students, Faculty & Staff

Events by Interest

Science & Technology

Tags

makerspace

Group
University Libraries
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